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Fortnite finally upset the hated BRUTE. mechanisms



However, macadam is wrong – their health has increased from 1,000 points to 1,250. Overall, much of the frustration that they had had to be reduced because they could kill someone so quickly even if the man was in good health, with the changes designed to make it so that they could still destroy the structure quickly. , without being so difficult to fight against.

Epic also temporarily removed the "Junk Rift" weapons from playlists in the Arena lists that are said to be the result of an audio problem.

The response from the community so far seems to be positive, as seen by striker TimTheTatMan and pro player Yase Evok who show their gratitude. There are no download patches, so go ahead and try the game now, then let us know if it's finally moving in the right direction.

Change:

BRUTE

  • Reduced maximum amount of rockets fired by BRUTE with a charge of 10 to 6.
  • Decreased the rate at which BRUTEE rockets were fired. for 56%.
  • Our goal with these changes is to increase it back and forth among users of B.R.U.T.E. and the players they face. These changes allow players at the receiving volleyball rocket to have more time to respond and protect themselves.
  • The BRUTE rocket blast radius was reduced by 42%.
  • Our goal with this change is to improve the consistency and understanding of focused rocket barrels. B.R.U.T.E.s will continue to be a strong option against the structures, but less lethal against the players.
  • Increased hyphen from 3 seconds to 5 seconds.
  • The previous merger of the city not only increased BRUTEE's mobility, but also made BRUTEE's business. a stronger target to hit from a distance than you would like. The adjustment here reduces the ability to quickly close gaps while in B.R.U.T.E. while simultaneously increasing the possibility of shooting target shots for players facing B.R.U.T.E.
  • Reduced speed gained by amplification while in the air by 33%.
  • We want to reduce B.R.U.T.E's ability to engage and switch off over long distances to encourage a more strategic approach to the meeting. In general, we hope to redirect B.R.U.T.E. than being very mobile and putting more emphasis on their already defensive nature.
  • BRUTE no longer supplies driver and passenger materials when stumbling or driving around.
  • Note: This change should appear immediately after other changes.
  • Our goal is to add more tension between being in and out of B.R.U.T.E. as well as reducing cases where players can farm faster than anticipated, without putting themselves in danger.
  • Adjusted variability of meshing rates for storm stages 1, 2 and 3 in basic modes. Arena offspring rates will remain unchanged.
  • Storm Phase 1
    • New netting rates
      • 29% network chance 0.
      • 14.3% network chance 1.
      • 14.3% chance of network 2.
      • 14.3% network chance 3.
      • 14.3% network chance 4.
      • 14.3% network chance 5.

    • Old network rates
      • 33% chance of network 2.
      • 33% chance of networking 3.
      • 33% chance of networking 4.

  • Storm Stage 2
    • New netting rates
      • 25% network chance 0.
      • 25% network chance 1.
      • 25% network chance 2.
      • 25% network chance 3.

    • Old network rates
      • 33% chance of network 2.
      • 33% chance of networking 3.
      • 33% chance of networking 4.

  • Storm Stage 3
    • New netting rates
      • 25% network chance 0.
      • 25% network chance 1.
      • 25% network chance 2.
      • 25% network chance 3.

    • Old network rates
      • 33% chance of network 1.
      • 33% chance of network 2.
      • 33% chance of networking 3.

  • Previously, a minimum amount of B.R.U.T.E.s. was guaranteed in the early stages of the competition. We would like to provide a little more variation of that experience, so that matches do not always play the same way. The overall average number of B.R.U.T.E.s per game decreases slightly.
  • Reduce the material cost of using weapons surveillance from 200 to 75.
  • Our goal is to further emphasize the use of positive defense materials.
  • Increased health of B.R.U.T.E from 1000 to 1250.
  • With the above changes, users of B.R.U.T.E. we need to play a little more strategic than before, so we want to give it a little longer window to do so.

Rubbish Rift

  • Junk Rift has been temporarily removed from the arena playlists.
  • This is due to an audio issue caused when the portal is significantly higher than the player.


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