NVIDIA has released two new videos featuring some of the next generation of game-supported technologies, showing the screens of “Defense Time: Black Ops Cold War”. Of the two videos, one video introduces the difference between turning on and off beam tracking, and the other video shows the difference between using NVIDIA DLSS technology in side-by-side images.
Beam tracking: extremely realistic shadows, realistic three-dimensional depth
In the first video released by NVIDIA, beam detection technology was switched on or off by sliding to show the shadow detection effect of sunlight and local light sources and ambient light shading technology. “Decisive Moment: Black Cold War in Black Options” features DirectX 12 Ultimate RTX-accelerated ambient beam radiation, partial and sun shadows to create a more immersive gaming experience.
According to officials, players can notice how the shadows in the film use contact hardening technology and high-resolution detail to create a continuous contour without jagged or self-shading. Ambient light shading technology creates a more three-dimensional depth environment, making it look more realistic. This shading technique determines how much light should fall on the objects in the scene.
This video was recorded using DLSS technology on a GeForce RTX 3090 graphics card with 4K resolution and Ultra Settings.
DLSS: Outstanding and clear screen image and higher screen refresh rate
The second video uses split screens next to each other to show the difference between turning on and off DLSS technology. It is worth noting the screen update rate counter in the upper corner of the screen. Although it is difficult to distinguish image quality from the two, the on-screen update rate counter when DLSS is on is usually twice as high as when DLSS is off.
Officials point out that using the GeForce RTX GPU, NVIDIA DLSS technology can increase the 4K image update rate by 85%, allowing players to enjoy the fastest image update speed and most realistic when playing Defeat Moment: Black Ops Cold War “Experience in the game.
This video was recorded using DLSS performance mode on a GeForce RTX 3080 graphics card with 4K resolution and ultra settings.
“Decisive Hour: Black Cold War,” showcases multiple technologies
RTX accelerated beam tracking of ambient light, shadow effects and sunlight, providing a more immersive gaming experience
NVIDIA DLSS technology improves screen refresh rate while generating great, clear gaming screens
NVIDIA Reflex reduces system latency
NVIDIA Ansel allows players to create and capture high-quality screen images
NVIDIA Highlights automatically records and archives the most interesting moments of the player game in multiplayer mode
NVIDIA provides new developer drivers and Nsight Graphics support for Volcano Rays
In addition, Chronos officially announced yesterday the completion of the official specification for the continuation of the study of the Volcano rays, and NVIDIA also announced a new driver of the NVIDIA developer to provide appropriate support. The official said: “Our goal is to add support for these extended specs to the upcoming Game Ready driver and Studio driver, and in mid-December Khronos will release a Vulkan SDK that supports Vulkan beam tracking. In addition, it will be released today. Version 2020.6 of Nsight Graphics also supports the specification for extended Vulcan tracking. “