Each premiere of the new FIFA section is accompanied by a mass of memes that ridicule not only the laziness of electronic art but also the fans of the series who take the same game every year. Well, it can be said, they are not unfounded. The facts are that every year we get a "new" title worth a lot of money, which is different from last year's updated teams, a slightly changed game model and, for example, a new game mode. The rest of the news is usually just details, which are also not always a plus and which only a few will pay attention to. But as long as the product provides hours of fun and sells well, all is well, right? Well, in my humble opinion not completely.
Were it not for Walt, one would get the impression that we were dealing with some of FIFA's previous views. Can the latest electronic game surprise us?
Fortunately, we are in the final phase of the life of the current generation of consoles, where the whole industry is set up. Personally, I hope the transition to new gaming machines will force Electronics to make big changes, because – what can be said here – this series needs a revolution. FIFA has just been standing for several years and, worse, tends to slow down. Already on the review of last year's issue, I complained a lot about the lack of significant changes compared to "Eighteen", moreover, I noticed that the slightly changed game just gives less fun (and I still keep that sentence). The longer EA tells us to play the same game correctly, the inherent disadvantages become stronger. The only reason you can convince people to buy is because they have to be new products, which this year are fortunately really good.
Speaking of what's new in FIFE 20, I mean first of all the Walt regime. Volta is nothing but the good old FIFA street, which this time was simply embedded in normal FIFA. This regime has a layer of stories, but it's better not to focus on it – it's boring, predictable, painless and extremely politically correct. We start with creating our own character, and then we go to the battlefield – we play on various street arenas, including those with bands, as well as gyms or other arenas. It's not about playing eleven to eleven: 3v3, 4v4 or 5v5 duels are standard here. Some meetings are held with non-permanent goalkeepers, although you can also insert nominal goalkeepers.
Alongside the story, you can of course play with existing players, but in career mode we start with a random team that we can have as much as we want. Personally, I had a big problem at the beginning of the game – most players were dressed the same, ie. in classic JP clothing that consisted of a white T-shirt and dark shorts, so I couldn't figure out who I could serve. Computer opponent play is generally so-so – the rival plays extremely conservatively and can swap a lot of half passes, but luckily the live opponent is red-hot. The game itself is a bit simpler than the classic games on the field, but in the end it is fun, right? So the dominance of various tricks or crazy treats. It is also worth paying attention to cool reactions, for example, from the point of view of a CCTV camera.
Is Volta the main reason why you should buy a new FIFA? It is difficult to answer this question unambiguously. Although most people will buy it for FUT or simply updated trains, the Volta is an extremely comfortable springboard that gives us plenty of entertainment options. The regime is diverse and anyone who wants something new will find something for themselves. However, keep in mind that this is just an accessory, a kind of curiosity that will not draw the whole series forward. Well, let's get to what the tigers most want.
FIFA PC Overview 19 – More Realism, But More Gaming?
If it weren't for Walt, one would get the impression that we accidentally installed FIFA 19 or 18. In fact, everything stayed in place – we have the same game and career modes, identical multiplayer games, and a rough tile menu for years. At first glance, the games themselves haven't changed much – they look similar to those of the previous release, but after a while you may feel that the creators have slowed the game down a bit, which in itself is fine. Thanks to this, we can build actions just like in real football, that is, patiently build positive attack and wait for an error in the opponent's defense (at least in theory). It is impossible not to mention the improved physics here or the overall slightly less precision of the performances, making perfect team action not so easy.
It is a pity that someone decided to play with the skills and agility of the defenders, while speeding up the attackers' speed. I have to admit that I haven't seen such a disturbing balance in FIFA for a long time – though I remember last year's fantastic goals after the cross, it's still nothing compared to what's happening now. Something is normal when the wings are effectively stuck in butter as two or three selected at full speed. Suffice it to say that they are faster with the ball than defenders without it. FIFA 20 intensively promotes individual activities in this way, making busing just doesn't make sense, because defense in the 'twenties' unfortunately doesn't mean too much, and even this computer – interestingly, player speed can also be used successfully. artificial intelligence (and I play at the World Class level). On average, in the Internet seasons, about 8 out of 10 matches ended in hockey scores of 6: 5 or 7: 3. In this respect, FIFA 19 was much closer to reality.
A few more words need to be given to new ways of creating persistent fragments of the game. I haven't been a fan of shooting for free or punishing recent releases, but the current one is unfortunately worse. We now have a viewfinder directly from FIFY 2005, after setting which determines the strength and possible rotation. It may be easier to get to where you want it now, but – to the extent of narrowing it down – it is very intuitive (especially true mushroom operations) and it takes time to get a good idea of the system. Without solid training, you don't move, but is it? Do I need to turn on exercise regimen and lose my free time to understand free kick shots?
FIFA 20 – We have learned the hardware requirements for the new version of the series
That wouldn't be the case, despite the not so successful FIFA 20 game changes being played so well, in the end the goals can still be a lot of fun and the current modes are still the same, so they can inevitably provide many hours of fun. My favorite for a long time is the career management mode, in which we take over any team, make transfers and take care of good relationships in the dressing room. Football manager is not that, but the '20s are trying to make the distance from Sport Interactive work not so great. The possibility of negotiations was introduced some time ago face to facebut it's still a silent movie (years go by and EA has it somewhere!). Press conferences have now been added. Depending on what we say, we can influence group morale or cause other reactions. I only have two small reservations – just like in the case of transfer negotiations, so our character here has no voice. Another problem is the high repetition of the problem. We have little choice to make and after a while it becomes quite secondary. Fortunately, there is no obligation to attend such events at all times.
FIFA has always been associated with many licenses for whole leagues, teams and cups. Last year we won both the Champions League and the Europa League. Unfortunately, in this respect, the game is not so complete. As you probably know, we won't see Juventus Torino in the final installment. As a unique team in the Italian league has a different name (Piedmont Calzio) and changed jerseys. Fortunately, the players stayed true. It is true that the same cannot be said for some national teams. For example, Brazil or Uruguay have non-existent players (not including Neymar), it is also easy to find teams with fake jerseys. Well, obviously you can't have everything.
FIFA 20 is a game slightly different from the previous sections – that's obvious. So I can't understand why today, many days after its premiere, I come across technical errors that haven't actually happened to FIFA before. Many times the game was thrown on the desktop, though for my part, everything was fine (until recently I was playing "nineteen"). I also happened to meet outdated trains. The mistakes made by the community are also disturbing – they mainly concern many career regime problems. Fortunately, nothing bad happened to me, but the mere fact that such activities happen is not a good indication for the creators – only a few things had to improve during the year and the players became beta testers.
A few more words about graphic design. Time is constantly flowing, and with the development of technology or the advances of the competing PES series, we can demand from the famous FIFA better and better graphics. Well, although the Frostbite engine was impressive in 2016 or 2017, today you can only complain that nothing was going forward. The screenshots attached to the preview were taken in the highest possible settings in Full HD, and as you can see, sometimes it's not bad, sometimes just average. Many characters still look just plastic (especially those lesser known players) and it would be nice to improve on this aspect, as I generally have no comments about the matches themselves. However, as I mentioned earlier, a new generation of consoles is ahead of us and I hope that this will bring about a changed, modern FIFA.
It is still a playable and content-rich sports game that will meet the needs of football fans as always. However, I must state clearly that this is probably the worst FIFA published in recent years.
Contrary to my regret, it is not that FIFA 20 is a bad and unsuccessful game. On the contrary – it's still a playable and content-rich sports game that will meet the needs of football fans as always. However, I must make it clear that this is probably the worst FIFA release in years – we have had as many changes compared to previous releases as the cat was crying, and not all new products worked 100%. The big plus is definitely Volta, which in the long run should work better than Alex Hunter's story mode. Finally, you have to wait for updates – developers often now release patches that slowly eliminate the most important problems of Fifth 20. Who knows, maybe the picture of the game will be quite different in a few weeks or months?
FIFA 20 computer
price: approximately 200 PLN
The game was provided by the company: